Master.GG makes monetization and engagement tools for eSports live streaming.
Master.GG makes monetization and engagement tools for eSports live streaming. Master.GG provides these services across 3 platforms:
Master.GG makes overlay tools and Twitch Extensions for individual streamers as well as major gaming companies. For individual streamers we provide new donation methods and chatbots along with realtime alert management. For gaming companies we develop overlays, Twitch Extensions and web based tools to support their pro league broadcasts or to deploy their marketing campaigns via live streams.
Fanboards is a Reddit for Streamers fan communities. A messaging forum where fans can communicate with the streamers off-broadcast, as well as amongst themselves. Fanboards also has a clip aggregator and is a place where viewers can discover new streamers and communities to be apart of.
Uwufufu is a user generated mini-game and quiz platform. Starting with ideal type tournament style games, it is a place where users can generate their own tournaments or participate in tournaments already created. Streamers play these tournaments during their stream as a way to engage and interact with fans, and itself becomes a content.
Global eSports market is forecast to be $1.8bn market by 2022. But bigger than that is the $5bn global gaming ad spend in 2020. Gaming companies have massive budgets to deploy, but with changing dynamics of content, they are shifting more not only to digital ads, but content based ads such as through streamers and Youtubers. The global gaming market was $151bn in 2019, and it is ever more growing, so their ad spend will rise together.
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